The Filmography

His film work includes paint jobs, transformations, melting socialites and one turn in the director’s chair. Articles expand as research lands. Start with Society.

1986

Big Trouble in Little China

Creature effects — sewer monster work; floating eye design, paint and second-unit shots (Boss Film Studios)

Creature work at Boss Film Studios, including the floating eye's design and paint and direction of its second-unit puppet shots.

1986

Collector (1986)

Unknown

A 1986 credit that survives only as a title, コレクター, on two conflicting lists — one treating it as a commercial, Nintendo's own 1998 filmography treating it as a film. Neither reading is confirmed.

1987

A Nightmare on Elm Street 3: Dream Warriors

Makeup artist — gore effects on the marionette sequence, inferred, not directly documented (credited as Joji Tani)

One freelance makeup artist among many on a crowded, split-shop crew. His makeup credit may place him on the marionette gore, but no source assigns him to that sequence; the Freddy Snake is Kevin Yagher's design.

1987

Don't Panic

Special effects designer

A Mexican Ouija-board slasher shot in English to sell abroad, remembered mainly for one gag George's shop designed: a demon face stretching out of a television screen.

1987

Predator

Creature effects crew — bio-mask paint contribution reported (Stan Winston Studio)

George joined Stan Winston's redesign crew. A later account assigns the bio-mask's surface paint to him, but the exact timing and palette remain unverified.

1987

Spaceballs

Special make-up effects

George joined the film's makeup-effects crew. Pizza the Hutt is its largest makeup build, but no source assigns that character specifically to George.

1988

Hide and Go Shriek

Special effects creator

A late-80s slasher shot the same year as the Dream Master roach sequence — George's off-hours job, remembered almost entirely for one elevator decapitation.

1988

A Nightmare on Elm Street 4: The Dream Master

Special makeup effects — the cockroach transformation (S.M.G. Inc.)

Debbie Stevens's death — bench-pressed into an exoskeleton, peeled down to a cockroach, crushed inside a giant Roach Motel. George's shop, start to finish.

1988

Nissui "Umi no Pilaf" CM

Merman design and suit

A reported 1988 Nissui commercial credit. Japanese listings describe a full-body merman, but no viewable copy or production credit has surfaced.

1989

Arena

Creature design and fabrication — the Sloth

George designed the Sloth, the grasshopper-lizard gladiator performed by Steve Wang. It was the first creature suit they worked on together.

1989

Curse II: The Bite

Special effects and makeup designer (S.M.G. Inc.)

An Italian-American B-picture built around Clark's snake-hand transformation, staged step by step by George's shop.

1989

Peacock King 2

Monster designer — the Cherubim

Not the live-action Saga of the Phoenix — George's credit is on the anime OVA Peacock King 2: Castle of Illusion, where he designed the monster Cherubim.

1989

Society

Special makeup effects — designer of the shunting

The rich literally consume the poor. George designed and built the climax's flesh-merging shunt.

1989

The Abyss

NTI sculptor (Steve Johnson's XFX, Inc.)

George sculpted the translucent, luminous NTIs at Steve Johnson's XFX, Inc.; the credit does not belong to Stan Winston Studio.

1989

Tokyo: The Last War

Surreal Visual Effects director (超現実視覚効果)

Toho brought George back to Japan for Teito Taisen (帝都大戦), credited for 'Surreal Visual Effects.' The human-faced larvae are associated with his unit, but the division of work remains undocumented.

1990

Bride of Re-Animator

Creature effects — finger-eyeball creature, crypt mutants (not the Bride)

KNB built the Bride. George ran the film's failed experiments and crypt monsters, including the finger-eyeball creature that later appeared on Blu-ray covers and in horror art books.

1990

Silent Night, Deadly Night 4: Initiation

Lead effects creator — insectoid transformations and creature gags

Yuzna drops the killer Santa entirely for coven witchcraft and insect body horror, with George's shop building the larva, hand-bugs, and mutation makeups.

1991

Silent Night, Deadly Night 5: The Toy Maker

Special makeup and mechanical effects (with Tom Rainone)

Pinocchio rebuilt as a horror film — killer toys and a robot-boy reveal, shot back-to-back with Initiation on the same Yuzna DTV budget.

1991

The Guyver

Co-director; Zoanoid creature design & transformations

Co-directing debut with Steve Wang — Bandai's live-action Guyver manga adaptation, split clean down the middle between George's Zoanoid grotesqueries and Wang's armor and action.

1993

Freaked

Special makeup effects designer — Ricky Coogan's mutation

George designed Ricky Coogan's bulging-eyed, pustuled mutation. His was one of three shops building the creatures for the 20th Century Fox comedy.

1993

Necronomicon

Creature Technical Director — 'The Library' and 'Whispers' segments

An anthology built like a murderers' row of FX shops — George took Brian Yuzna's two segments, a tentacled vault guardian and a family of belly-mouthed bat aliens, and left the rest of the picture to other studios.

1995

Children of the Corn III: Urban Harvest

Creature designer and special makeup effects artist

George gave He Who Walks Behind the Rows its first physical form — a root-and-tentacle creature — and mentored a young Hiroshi Katagiri on the film's Scarecrow.

1995

Tales from the Hood

Special effects — 'Boys Do Get Bruised' and the Mr. Simms reveal

The Chiodo Brothers built the KKK dolls. George's shop handled a man crumpled like paper and a funeral director revealed as the Devil.

1996

Space Truckers

Special effects — cyborg and creature fabrication

Stuart Gordon hired George's shop to turn Hajime Sorayama's chrome cyborg illustrations into physical suits.

1998

Biohazard 2 CM

Special effects and makeup designer

A Capcom-commissioned Japanese TV spot for Biohazard 2, directed by George A. Romero, with George designing the zombie makeup and Licker creature work. A couple of adjacent casting and backstory claims remain unconfirmed.

1998

F-ZERO X CM

Special makeup and costume

Nintendo flew him out to put live-action F-Zero racers in an airport terminal — and then published a profile of him on their own website, which is how we know half of what we know.

1998

Progeny

Alien Creature Design & Special Makeup Effects

A late-period Yuzna collaboration, co-written by Stuart Gordon — George reworked the abduction-movie Grey into something insectoid, and built the surgical rig for the film's cesarean centerpiece.

2000

Faust: Love of the Damned

Special Makeup Effects Designer

The Fantastic Factory's first film — a demonic muscle suit and a transformation that turns a woman into a mass of overlapping breasts and buttocks.

2003

Beyond Re-Animator

Special makeup effects designer (directing credit unconfirmed)

The last Yuzna collaboration used rubber-and-slime effects at the Fantastic Factory for a re-animated rat fighting a severed penis and a warden mutating into something rat-shaped.

2004

Boy in the BOX

Director, writer, animation, editing, CG, and music

George wrote, directed, made the effects, edited, and scored this short himself. He called it 'Psycho-Fiction.'

Unverified Credits